Find reviews, trailers, release dates, news, screenshots, walkthroughs, and more for Half-Life 2: Lost Coast here on GameSpot. Gordon Freeman wakes up to find himself stranded on a beach outside the small town of St. He meets a fisherman who asks him to destroy the Combine's installation of a rocket shell launcher firing upon the town. An improved version of this Walkthrough can be found here: ★★★ Please SUBSCRIBE, LIKE and SHARE ★★★ Thanks:) Join us us on.
Please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!
Half-Life 2: Lost Coast |
---|
Developer: Valve Publisher: Valve Platforms: Windows, Mac OS X, Linux Released internationally: October 27, 2005 (Windows), June 27, 2013 (Linux), July 16, 2013 (Mac OS X) This game has unused graphics. This game has unused models. This game has unused sounds. This game has unused text. |
To do: Several Prototype Versions were leaked during the 2016 Facepunch leaks. Document them. They can be downloaded here, and a video giving an overview can be found here. |
Half-Life 2: Lost Coast is a demonstration game on the Source Engine's high-dynamic-range rendering capabilities originally a tech presentation based on a part of Half-Life 2 that was recycled into its own game.
Unused Textures
All textures seen here were used in previous iterations of the playable map and can be found in lostcoast_pak_dir.vpk/materials/lostcoast/nature/.
dirtfloor002a.vtf
grassfloor003a.vtf
rockwall019a.vtf / rockwall019a_height.vtf / rockwall019a_normal.vtf
rockwall020a.vtf / rockwall020a_height.vtf / rockwall020a_normal.vtf
rockwall020b.vtf (duplicate of rockwall020a.vtf) / rockwall020b_height.vtf / rockwall020b_normal.vtf
rockwall022a.vtf / rockwall022a_height.vtf / rockwall022a_normal.vtf
sandfloor007a.vtf / sandfloor007a_height.vtf / sandfloor007a_normal.vtf
sandfloor007b_height.vtf
Unused Map Models
Two models, a mossy rock and a scaffolding, that are never used in any of the maps provided but rather in previous iterations of them.
- rock_cliff01e.mdl
- scaffolding02a.mdl
Unused Commentary
An unused commentary track detailing how normal maps were used for a rock's texture.
Sorry, your browser either has JavaScript disabled or does not have any supported player.
You can download the clip or download a player to play the clip in your browser.
You can download the clip or download a player to play the clip in your browser.
'The rock texture is an example of using normal maps. Our texture artists in the past have just had to be illustrators, mainly use Photoshop, painted the textures by hand, or use photographic reference. But what we're finding now is we're moving into next-generation content we want to have them also have the ability to model the texture in three-dimensions. So, they'll often use a package like XSI to actually build geometry for these rocks. So the normal map is basically taking a high-res, 3D model and rendering that onto a 2D surface. This way we can create the illusion of an object having much higher polycount than it actually does. So, for instance for these rocks, it's completely flat surface, but the normal map is creating the illusion of them bumping up out of the sand.'
Unused Fisherman Lines
The Fisherman was originally going to be a lot more talkative and adventurous. (Hint: Hook/Boat puzzle)
Audio | Captions (if any) |
---|---|
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | 'That's it. Keep pulling.' |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | 'Keep up with me, laddy.' |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | 'Slip it over the big hook, laddy.' |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | 'Go on, now, pick up the other hook.' |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | 'Grab other hook.' |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | '[Huffing and puffing sounds]' |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | '[Huffing and puffing sounds] I'm gettin' too old for this kinda nonsense...' |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | '[Sigh of relief as he slips off the strenuous weight]' |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | 'Come on, then.' |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | 'Here we go.' |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | 'This way now.' |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | 'Watch your step.' |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | 'Step lightly there, laddy.' |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | 'Easy now.' |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | 'There you go.' |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | 'What's keeping you?' |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | 'Come along now.' |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | 'Pick up the pace, lad!' |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | 'This way, lad!' |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | 'Get out of the water!' |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | 'Stay clear of the water!' |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | 'Haven't you had enough of them leeches?' |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | 'The leeches'll eat you soon as look at you!' |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | 'Well, as I was saying...' |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | 'What was I saying? Oh yeah.' |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | 'Now, where was I...' |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | 'Hm. Anyway...' |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | 'Well, now, as I was saying...' |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | 'Well, as I was saying before...' |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | '[Various mumblings]' |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | '[Whistling and humming]' |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | '[Coughing, Throat clearing]' |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | 'Well, ain't that shame?' |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | 'Guess I'd better be heading out.' |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | 'Well, laddy...guess this just wasn't your day.' |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | 'Little too close for comfort!' |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | '[Breathless panting sounds]' |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. | |
Sorry, your browser either has JavaScript disabled or does not have any supported player. You can download the clip or download a player to play the clip in your browser. |
Missing Fisherman Lines
level_voices_lostcoast.txt contains all of the Fisherman's lines. Most of them referenced in the file are missing from the files and have been listed here. Captions for the non-existent lines also exist for many of them and also have been added to the list:
Missing File | Captions (if any) |
---|---|
*lostcoast/vo/fisherman/fish_canyouhearme.wav | 'Can you hear me?' |
*lostcoast/vo/fisherman/fish_youallright.wav | 'Are you all right?' |
*lostcoast/vo/fisherman/fish_youalive.wav | 'You're alive!' |
*lostcoast/vo/fisherman/fish_getup.wav | 'Get up, lad, we've got to get out of here!' |
*lostcoast/vo/fisherman/fish_headingout.wav | 'Everyone's heading out.' |
*lostcoast/vo/fisherman/fish_gettoshelter.wav | 'Let's get you to shelter!' |
*lostcoast/vo/fisherman/fish_shellingbeach.wav | 'They'll be shelling this beach before long!' |
*lostcoast/vo/fisherman/fish_strand.wav | 'Saw you lying on the strand over here, as I was heading into the bay.' |
*lostcoast/vo/fisherman/fish_zombiegun.wav | 'You must be here to destroy the zombie gun. No other reason to visit St. Olga at a time like this.' |
*lostcoast/vo/fisherman/fish_takeyouthere.wav | 'I'll take you there, lad. Or as far as I can, at any rate.' |
*lostcoast/vo/fisherman/fish_stayclosetome.wav | 'Stay close to me now.' |
*lostcoast/vo/fisherman/fish_ontherock.wav | 'That's her on the rock, up there. Church of St. Olga.' |
*lostcoast/vo/fisherman/fish_path.wav | 'There's a path at the bottom of the cliff. I'll let you through the gate, and then...well, the rest is up to you.' |
*lostcoast/vo/fisherman/fish_followmelad.wav | 'Follow me, lad.' |
*lostcoast/vo/fisherman/fish_hurryuplad.wav | 'Hurry up, lad!' |
*lostcoast/vo/fisherman/fish_keepclose.wav | 'Here, now, keep close to me.' |
*lostcoast/vo/fisherman/fish_bullsquidtrap.wav | 'Hold up now...we've got to raise this hatch. We used to trap bullsquid in here.' |
*lostcoast/vo/fisherman/fish_hook_take.wav | 'Here now, I'll grab this hook, you take hold of that other one there.' |
*lostcoast/vo/fisherman/fish_hook_nowpull.wav | 'Fine, laddy. Now...pull.' |
*lostcoast/vo/fisherman/fish_hook_thereyougo.wav | 'There you go.' |
*lostcoast/vo/fisherman/fish_hook_thatsit.wav | 'That's it!' |
*lostcoast/vo/fisherman/fish_hook_good.wav | 'Good.' |
*lostcoast/vo/fisherman/fish_hook_nicework.wav | 'Nice work!' |
*lostcoast/vo/fisherman/fish_beyondrocks.wav | 'Let's hurry on, then. The gate's just beyond those rocks.' |
*lostcoast/vo/fisherman/fish_watchstep.wav | 'Watch your step there, lad.' |
*lostcoast/vo/fisherman/fish_cantprance.wav | 'Can't prance over these rocks like I used to.' |
*lostcoast/vo/fisherman/fish_holdon.wav | 'Hold on!' |
*lostcoast/vo/fisherman/fish_hearthat.wav | 'Did you hear that?' |
*lostcoast/vo/fisherman/fish_warmingupgun.wav | 'They're warming up the gun, lad. I'm afraid this is it.' |
*lostcoast/vo/fisherman/fish_theresgate.wav | 'Ah, here's the gate.' |
*lostcoast/vo/fisherman/fish_key_notit.wav | 'That's not it.' |
*lostcoast/vo/fisherman/fish_key_notthatone.wav | 'Hm. Not that one.' |
*lostcoast/vo/fisherman/fish_key_notneither.wav | 'No, that's not it neither.' |
*lostcoast/vo/fisherman/fish_key_ahno.wav | 'Ah! ... No...' |
*lostcoast/vo/fisherman/fish_grieve04.wav | |
*lostcoast/vo/fisherman/fish_waitforme.wav | 'Wait for me!' |
*lostcoast/vo/fisherman/fish_slowdown.wav | 'Slow down, wouldja?' |
*lostcoast/vo/fisherman/fish_waitup.wav | 'Wait up, lad!' |
The Half-Life series | |
---|---|
Windows | Half-Life (Prototypes) • Half-Life: Opposing Force • Half-Life: Blue Shift • Half-Life: Source Half-Life 2 (Prototype) (Lost Coast, Episode One, Episode Two) Black Mesa |
Dreamcast | Half-Life |
PlayStation 2 | Half-Life |
Arcade | Half-Life 2: Survivor |
Retrieved from 'https://tcrf.net/index.php?title=Half-Life_2:_Lost_Coast&oldid=679518'
This scenario takes place in a ruined port (#1) which is controlled by the enemy soldiers. Enter the pier and approach the old man. Follow him to the gate, picking up the supply crates (#2) with a Gravity Gun (don't enter the water, some deadly fish in there).
Head up (#3). In a moment you'll see the first enemy soldiers (#4). Kill them. Remember that you'll be attacked from above, so keep an eye on your surroundings. Use your Colt to eliminate distant targets.
When you are up you'll see wooden stairs (#5). When you try to use them, they will be destroyed. Head down and jump towards the supply crate and another stone platform. Go forth, eliminating all the enemies. After a short walk you'll see the enemy soldiers dropping from above. Kill both them and the enemies who are on the lower level. Jump to the other platform (#6) and go up.
When you're near the first building (#7), you can rest for a while. You won't be attacked by anyone for a while. Look around your surroundings and find the supply crates. When you're ready to go, head for the church (#8).
Open the door and enter the big hall (#9). Gather the ammo and use the regeneration points on the walls. Near the altar you'll find strange machinery (#10). Use the Gravity Gun to tear out the casing from I, and then throw something heavy in there. Prepare for a heavy fight.
First you'll be attacked by spiders. You'll hear a gunboat outside. Wait for the enemy soldiers to enter the church and kill them all. When the area is clear, go to the main entrance.
There's a small balcony to the left (#11). Here you can destroy the gunboat, using the rocket launcher (should you run out of rockets, there are some near the altar). When you shoot it down, go back to the church. Some new enemy soldiers will break in through the door (#12).
Turn right and enter the platform. There's a crate with rockets here (#13). Refill your ammo - you'll need it for another gunboat. The fight won't be easy. The chopper has a lot of free space to avoid the missiles, and you can only hide behind the sheets of metal that are easily destroyed by its attacks. When you destroy it, retreat back, as its pilot will decide to crush the airship into you.
Half Life 2 Lost Coast Pc Download
Move to the edge of the platform and jump down to the planks (#14). Find a passage between the scaffolds (#15) go forth. You'll see an elevator (#16) that will take you right to the end of the scenario.